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Difference between revisions of "SCUM Server Settings"

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Line 2: Line 2:
 
<br/>
 
<br/>
  
[SCUM]<br/>
+
'''[SCUM]'''<br/>
 
MinServerTickRate=5<br/>
 
MinServerTickRate=5<br/>
 
MaxServerTickRate=35<br/>
 
MaxServerTickRate=35<br/>
<br/>
+
MasterServerIP=<br/>
MasterServerIP=176.57.138.2<br/>
 
 
MasterServerPort=8889<br/>
 
MasterServerPort=8889<br/>
 
ServerResponsePort=9999<br/>
 
ServerResponsePort=9999<br/>
 
 
MaxPing=500<br/>
 
MaxPing=500<br/>
 
+
ServerName=<br/>
ServerName=SCUM Unofficial Server<br/>
 
AdminPassword=gamepires<br/>
 
 
ServerPassword=<br/>
 
ServerPassword=<br/>
 
 
TimeToRemainInGameAfterLeaveGameRequest=60<br/>
 
TimeToRemainInGameAfterLeaveGameRequest=60<br/>
 
 
MaxAllowedAnimalsInWorld=40<br/>
 
MaxAllowedAnimalsInWorld=40<br/>
 
MaxAllowedBirdsInworld=15<br/>
 
MaxAllowedBirdsInworld=15<br/>
Line 26: Line 20:
 
MaxAllowedSentriesInWorld=-1<br/>
 
MaxAllowedSentriesInWorld=-1<br/>
 
MaxAllowedDronesInWorld=15<br/>
 
MaxAllowedDronesInWorld=15<br/>
<br/>
 
 
ExteriorPawnAmountModifier=1.0<br/>
 
ExteriorPawnAmountModifier=1.0<br/>
 
InteriorPawnAmountModifier=1.0<br/>
 
InteriorPawnAmountModifier=1.0<br/>
 
WildPawnAmountModifier=1.0<br/>
 
WildPawnAmountModifier=1.0<br/>
<br/>
 
 
ExteriorPawnSpawningCheckTimeInSeconds=0.0<br/>
 
ExteriorPawnSpawningCheckTimeInSeconds=0.0<br/>
 
InteriorPawnSpawningCheckTimeInSeconds=0.0<br/>
 
InteriorPawnSpawningCheckTimeInSeconds=0.0<br/>
 
WildPawnSpawningCheckTimeInSeconds=600.0<br/>
 
WildPawnSpawningCheckTimeInSeconds=600.0<br/>
 
 
ExteriorPawnSpawningProbability=30.0<br/>
 
ExteriorPawnSpawningProbability=30.0<br/>
 
InteriorPawnSpawningProbability=10.0<br/>
 
InteriorPawnSpawningProbability=10.0<br/>
 
 
ExteriorSpawnerGroupCooldownTime=1800.0<br/>
 
ExteriorSpawnerGroupCooldownTime=1800.0<br/>
 
InteriorSpawnerGroupCooldownTime=900.0<br/>
 
InteriorSpawnerGroupCooldownTime=900.0<br/>
 
 
HumanToHumanDamageMultiplier=1.0<br/>
 
HumanToHumanDamageMultiplier=1.0<br/>
 
HumanToHumanArmedMeleeDamageMultiplier=2.0<br/>
 
HumanToHumanArmedMeleeDamageMultiplier=2.0<br/>
 
HumanToHumanUnarmedMeleeDamageMultiplier=2.0<br/>
 
HumanToHumanUnarmedMeleeDamageMultiplier=2.0<br/>
 
HumanToHumanThrowingDamageMultiplier=2.0<br/>
 
HumanToHumanThrowingDamageMultiplier=2.0<br/>
<br/>
 
 
AllowSectorRespawn=1<br/>
 
AllowSectorRespawn=1<br/>
 
AllowShelterRespawn=1<br/>
 
AllowShelterRespawn=1<br/>
 
AllowSquadmateRespawn=1<br/>
 
AllowSquadmateRespawn=1<br/>
<br/>
 
 
AllowFirstperson=1<br/>
 
AllowFirstperson=1<br/>
 
AllowThirdperson=1<br/>
 
AllowThirdperson=1<br/>
Line 63: Line 50:
 
HideKillNotification=1<br/>
 
HideKillNotification=1<br/>
 
AllowKillClaiming=1<br/>
 
AllowKillClaiming=1<br/>
<br/>
 
 
MaxBaseProximityWhenSpawning=10000<br/>
 
MaxBaseProximityWhenSpawning=10000<br/>
<br/>
 
 
SquadMemberCountAtIntLvl1=2<br/>
 
SquadMemberCountAtIntLvl1=2<br/>
 
SquadMemberCountAtIntLvl2=4<br/>
 
SquadMemberCountAtIntLvl2=4<br/>
Line 71: Line 56:
 
SquadMemberCountAtIntLvl4=8<br/>
 
SquadMemberCountAtIntLvl4=8<br/>
 
SquadMemberCountAtIntLvl5=10<br/>
 
SquadMemberCountAtIntLvl5=10<br/>
<br/>
 
 
LockProtectionDamageMultiplier=1.0<br/>
 
LockProtectionDamageMultiplier=1.0<br/>
 
<br/>
 
<br/>
[SCUM.Weather]<br/>
+
'''[SCUM.Weather]'''<br/>
 
StartTimeOfDay=8.0<br/>
 
StartTimeOfDay=8.0<br/>
 
TimeOfDaySpeed=4.0<br/>
 
TimeOfDaySpeed=4.0<br/>
Line 81: Line 65:
 
SunsetTime=21.0<br/>
 
SunsetTime=21.0<br/>
 
<br/>
 
<br/>
[SCUM.ItemVirtualization]<br/>
+
'''[SCUM.ItemVirtualization]'''<br/>
 
RelevancyUpdatePeriod=1.0<br/>
 
RelevancyUpdatePeriod=1.0<br/>
 
EventProcessingPeriod=1.0<br/>
 
EventProcessingPeriod=1.0<br/>
Line 90: Line 74:
 
BlueprintsAutoDestroyTime=21600.0<br/>
 
BlueprintsAutoDestroyTime=21600.0<br/>
 
<br/>
 
<br/>
[SCUM.DoorVirtualization]<br/>
+
'''[SCUM.DoorVirtualization]'''<br/>
 
RelevancyUpdatePeriod=1.0<br/>
 
RelevancyUpdatePeriod=1.0<br/>
 
EventProcessingPeriod=1.0<br/>
 
EventProcessingPeriod=1.0<br/>
Line 99: Line 83:
 
VirtualizedDoorBounds=100.0<br/>
 
VirtualizedDoorBounds=100.0<br/>
 
<br/>
 
<br/>
[SCUM.Achievements]<br/>
+
'''[SCUM.Achievements]'''<br/>
 
AchievementUnlockedReward=10<br/>
 
AchievementUnlockedReward=10<br/>
 
<br/>
 
<br/>
[SCUM.RespawnSettings]<br/>
+
'''[SCUM.RespawnSettings]'''<br/>
 
RandomLocationPrice=25<br/>
 
RandomLocationPrice=25<br/>
 
SectorLocationPrice=50<br/>
 
SectorLocationPrice=50<br/>
Line 123: Line 107:
 
CommitSuicideCooldownResetMultiplier=1.25<br/>
 
CommitSuicideCooldownResetMultiplier=1.25<br/>
 
<br/>
 
<br/>
[SCUM.ItemSpawning]<br/>
+
'''[SCUM.ItemSpawning]'''<br/>
 
SpawnerProbabilityMultiplier=1<br/>
 
SpawnerProbabilityMultiplier=1<br/>
 
ExamineSpawnerProbabilityMultiplier=1<br/>
 
ExamineSpawnerProbabilityMultiplier=1<br/>
Line 129: Line 113:
 
SpawnerGroupsExpirationTimeInMinutesMultiplier=1<br/>
 
SpawnerGroupsExpirationTimeInMinutesMultiplier=1<br/>
 
<br/>
 
<br/>
[SCUM.WorldEvents]<br/>
+
'''[SCUM.WorldEvents]'''<br/>
 
TimeBetweenEventsMin=60<br/>
 
TimeBetweenEventsMin=60<br/>
 
TimeBetweenEventsMax=90<br/>
 
TimeBetweenEventsMax=90<br/>
Line 136: Line 120:
 
CargoDropSelfDestructTime=1200.0<br/>
 
CargoDropSelfDestructTime=1200.0<br/>
 
<br/>
 
<br/>
[SCUM.Sentries]<br/>
+
'''[SCUM.Sentries]'''<br/>
 
SentryDamageMultiplier=1<br/>
 
SentryDamageMultiplier=1<br/>
 
<br/>
 
<br/>
[SCUM.Zombies]<br/>
+
'''[SCUM.Zombies]'''<br/>
 
ZombieDamageMultiplier=1<br/>
 
ZombieDamageMultiplier=1<br/>
 
<br/>
 
<br/>
[SCUM.BaseBuilding]<br/>
+
'''[SCUM.BaseBuilding]'''<br/>
 
UseMapBasedBuildingRestriction=1<br/>
 
UseMapBasedBuildingRestriction=1<br/>
 
<br/>
 
<br/>
[SCUM.Vehicles]<br/>
+
'''[SCUM.Vehicles]'''<br/>
 
FuelDrainFromEngineMultiplier=1<br/>
 
FuelDrainFromEngineMultiplier=1<br/>
 
BatteryDrainFromEngineMultiplier=1<br/>
 
BatteryDrainFromEngineMultiplier=1<br/>
Line 157: Line 141:
 
VehicleSpawnGroup.Tractor.Max=12<br/>
 
VehicleSpawnGroup.Tractor.Max=12<br/>
 
VehicleSpawnGroup.Wheelbarrow.Max=20<br/>
 
VehicleSpawnGroup.Wheelbarrow.Max=20<br/>
 +
VehicleSpawnGroup.MotorBoat.Max=16<br/>
 +
VehicleSpawnGroup.SUP.Max=10<br/>
 +
VehicleSpawnGroup.Dirtbike.Max=10<br/>
 
MaxNumberOfDaysVehicleInactivity=10.0<br/>
 
MaxNumberOfDaysVehicleInactivity=10.0<br/>
 
<br/>
 
<br/>
[SCUM.Voting]<br/>
+
'''[SCUM.Voting]'''<br/>
 
VotingDuration=60<br/>
 
VotingDuration=60<br/>
 
AnnouncementDuration=10<br/>
 
AnnouncementDuration=10<br/>
 
PlayerMinimalConsentPercentage=0.4<br/>
 
PlayerMinimalConsentPercentage=0.4<br/>
 
<br/>
 
<br/>
[SCUM.KillBox]<br/>
+
'''[SCUM.KillBox]'''<br/>
 
ElectricalDoorUnlockFailureAssistanceBonus=0.25<br/>
 
ElectricalDoorUnlockFailureAssistanceBonus=0.25<br/>
 
GoldLockZapperDamageModifier=1.0<br/>
 
GoldLockZapperDamageModifier=1.0<br/>
 
<br/>
 
<br/>
[SCUM.SafeZones]<br/>
+
'''[SCUM.SafeZones]'''<br/>
SafeZone=(Name="Example Zone", X=0, Y=0, Radius=0, BoxingDamageHandlingMethod=Skip, MeleeWeaponDamageHandlingMethod=Skip, ThrowingDamageHandlingMethod=Skip, ProjectileDamageHandlingMethod=Skip, ExplosiveDamageHandlingMethod=Skip,  DamageToBasesHandlingMethod=Skip, DamageToVehiclesHandlingMethod=Skip, PuppetDamageHandlingMethod=Skip, VehicleDamageHandlingMethod=Skip, PlayerLockpickingHandlingMethod=Skip, WorldLockpickingHandlingMethod=Skip)
+
SafeZone=(Name="Example Zone", X=0, Y=0, Radius=0, BoxingDamageHandlingMethod=Skip, MeleeWeaponDamageHandlingMethod=Skip, ThrowingDamageHandlingMethod=Skip, ProjectileDamageHandlingMethod=Skip, ExplosiveDamageHandlingMethod=Skip,  DamageToBasesHandlingMethod=Skip, DamageToVehiclesHandlingMethod=Skip, PuppetDamageHandlingMethod=Skip, VehicleDamageHandlingMethod=Skip, PlayerLockpickingHandlingMethod=Skip, WorldLockpickingHandlingMethod=Skip)<br/>
 +
<br/>
 +
'''[SCUM.GameResourceType.Water]'''<br/>
 +
PeriodicReplenishment.InitialAmountMultiplier=1<br/>
 +
PeriodicReplenishment.MaxAmountMultiplier=1<br/>
 +
PeriodicReplenishment.ReplenishIntervalMultiplier=1<br/>
 +
PeriodicReplenishment.ReplenishAmountMultiplier=1<br/>
 +
ProximityReplenishment.ReplenishChanceMultiplier=1<br/>
 +
ProximityReplenishment.ReplenishAmountMultiplier=1<br/>
 +
ProximityReplenishment.ReplenishTimeoutMultiplier=1<br/>

Revision as of 06:25, 30 July 2021

ServerSettings.ini


[SCUM]
MinServerTickRate=5
MaxServerTickRate=35
MasterServerIP=
MasterServerPort=8889
ServerResponsePort=9999
MaxPing=500
ServerName=
ServerPassword=
TimeToRemainInGameAfterLeaveGameRequest=60
MaxAllowedAnimalsInWorld=40
MaxAllowedBirdsInworld=15
MaxAllowedZombiesInWorld=64
MaxAllowedWildPawnsInWorld=64
MaxAllowedExteriorPawnsInWorld=64
MaxAllowedInteriorPawnsInWorld=64
MaxAllowedSentriesInWorld=-1
MaxAllowedDronesInWorld=15
ExteriorPawnAmountModifier=1.0
InteriorPawnAmountModifier=1.0
WildPawnAmountModifier=1.0
ExteriorPawnSpawningCheckTimeInSeconds=0.0
InteriorPawnSpawningCheckTimeInSeconds=0.0
WildPawnSpawningCheckTimeInSeconds=600.0
ExteriorPawnSpawningProbability=30.0
InteriorPawnSpawningProbability=10.0
ExteriorSpawnerGroupCooldownTime=1800.0
InteriorSpawnerGroupCooldownTime=900.0
HumanToHumanDamageMultiplier=1.0
HumanToHumanArmedMeleeDamageMultiplier=2.0
HumanToHumanUnarmedMeleeDamageMultiplier=2.0
HumanToHumanThrowingDamageMultiplier=2.0
AllowSectorRespawn=1
AllowShelterRespawn=1
AllowSquadmateRespawn=1
AllowFirstperson=1
AllowThirdperson=1
AllowCrosshair=1
AllowGlobalChat=1
AllowLocalChat=1
AllowSquadChat=1
AllowMapScreen=1
LimitSquadMembers=1
AllowComa=1
AllowVoting=1
AllowMines=1
HideKillNotification=1
AllowKillClaiming=1
MaxBaseProximityWhenSpawning=10000
SquadMemberCountAtIntLvl1=2
SquadMemberCountAtIntLvl2=4
SquadMemberCountAtIntLvl3=6
SquadMemberCountAtIntLvl4=8
SquadMemberCountAtIntLvl5=10
LockProtectionDamageMultiplier=1.0

[SCUM.Weather]
StartTimeOfDay=8.0
TimeOfDaySpeed=4.0
NighttimeDarkness=0.0
SunriseTime=6.0
SunsetTime=21.0

[SCUM.ItemVirtualization]
RelevancyUpdatePeriod=1.0
EventProcessingPeriod=1.0
EventProcessingBudget=50.0
VisitorDistanceTravelledForUpdate=500.0
VisitorBounds=3000.0
VirtualizedItemBounds=100.0
BlueprintsAutoDestroyTime=21600.0

[SCUM.DoorVirtualization]
RelevancyUpdatePeriod=1.0
EventProcessingPeriod=1.0
EventProcessingBudget=100.0
VisitorDistanceTravelledForUpdate=500.0
VisitorBoundsWhenEnabling=3000.0
VisitorBoundsWhenDisabling=4500.0
VirtualizedDoorBounds=100.0

[SCUM.Achievements]
AchievementUnlockedReward=10

[SCUM.RespawnSettings]
RandomLocationPrice=25
SectorLocationPrice=50
ShelterLocationPrice=75
SquadLocationPrice=100
RandomInitialTime=0
SectorInitialTime=30
ShelterInitialTime=45
SquadInitialTime=60
RandomCooldownTime=0
SectorCooldownTime=30
ShelterCooldownTime=45
SquadCooldownTime=60
RandomCooldownResetMultiplier=0
SectorCooldownResetMultiplier=1.25
ShelterCooldownResetMultiplier=1.5
SquadCooldownResetMultiplier=2
CommitSuicideInitialTime=0
CommitSuicideCooldownTime=60
CommitSuicideCooldownResetMultiplier=1.25

[SCUM.ItemSpawning]
SpawnerProbabilityMultiplier=1
ExamineSpawnerProbabilityMultiplier=1
ExamineSpawnerExpirationTimeMultiplier=1
SpawnerGroupsExpirationTimeInMinutesMultiplier=1

[SCUM.WorldEvents]
TimeBetweenEventsMin=60
TimeBetweenEventsMax=90
CargoDropFallDelay=60.0
CargoDropFallDuration=60.0
CargoDropSelfDestructTime=1200.0

[SCUM.Sentries]
SentryDamageMultiplier=1

[SCUM.Zombies]
ZombieDamageMultiplier=1

[SCUM.BaseBuilding]
UseMapBasedBuildingRestriction=1

[SCUM.Vehicles]
FuelDrainFromEngineMultiplier=1
BatteryDrainFromEngineMultiplier=1
BatteryDrainFromDevicesMultiplier=1
BatteryDrainFromInactivityMultiplier=1
BatteryChargeWithAlternatorMultiplier=1
BatteryChargeWithDynamoMultiplier=1
VehicleSpawnGroup.PickupTruck.Max=16
VehicleSpawnGroup.Quad.Max=12
VehicleSpawnGroup.SUV.Max=16
VehicleSpawnGroup.Tractor.Max=12
VehicleSpawnGroup.Wheelbarrow.Max=20
VehicleSpawnGroup.MotorBoat.Max=16
VehicleSpawnGroup.SUP.Max=10
VehicleSpawnGroup.Dirtbike.Max=10
MaxNumberOfDaysVehicleInactivity=10.0

[SCUM.Voting]
VotingDuration=60
AnnouncementDuration=10
PlayerMinimalConsentPercentage=0.4

[SCUM.KillBox]
ElectricalDoorUnlockFailureAssistanceBonus=0.25
GoldLockZapperDamageModifier=1.0

[SCUM.SafeZones]
SafeZone=(Name="Example Zone", X=0, Y=0, Radius=0, BoxingDamageHandlingMethod=Skip, MeleeWeaponDamageHandlingMethod=Skip, ThrowingDamageHandlingMethod=Skip, ProjectileDamageHandlingMethod=Skip, ExplosiveDamageHandlingMethod=Skip, DamageToBasesHandlingMethod=Skip, DamageToVehiclesHandlingMethod=Skip, PuppetDamageHandlingMethod=Skip, VehicleDamageHandlingMethod=Skip, PlayerLockpickingHandlingMethod=Skip, WorldLockpickingHandlingMethod=Skip)

[SCUM.GameResourceType.Water]
PeriodicReplenishment.InitialAmountMultiplier=1
PeriodicReplenishment.MaxAmountMultiplier=1
PeriodicReplenishment.ReplenishIntervalMultiplier=1
PeriodicReplenishment.ReplenishAmountMultiplier=1
ProximityReplenishment.ReplenishChanceMultiplier=1
ProximityReplenishment.ReplenishAmountMultiplier=1
ProximityReplenishment.ReplenishTimeoutMultiplier=1



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