The Front Admin Commands: Difference between revisions
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PermitPlayer [playerID] chat | PermitPlayer [playerID] chat | ||
:Allows you to permit a player to use the in game chat | :Allows you to permit a player to use the in game chat | ||
== List of Server Advanced Settings == | |||
SetQueueThreshold [amount] | |||
:The max number of players on your server | |||
SetMaxQueueSize [amount] | |||
:The max number of players on your server | |||
SetIsCanSelfDamage 0(Disable)/1(Enable) | |||
:Allows players to damage themselves | |||
SetIsCanFriendDamage 0 (Disable)/1 (Enable) | |||
:Allows squadmates to damage each other | |||
SetCanChat 1 (Allowed) 0 (Not allowed) | |||
:When disabled, prevents players from sending chat messages in-game | |||
MailAttchEnable 0 (Not allowed)/1 (Allowed) | |||
:When disabled, prevents receiving attachments in-game | |||
SetSaveGameInterval [seconds] | |||
:Server archive interval (in seconds) | |||
GMSetOverlapRatio [multiplier] | |||
:Stack limit for each type of item | |||
GMSetDeathDropMode [parameter] | |||
:0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items) | |||
SetConstructDisableRot 1 (Disabled) 0 (Enabled) | |||
:When enabled, structures will decay | |||
GMSetCanDropItem 0= No drops; 1= All drop | |||
:When enabled, creatures and structures will drop items when killed/destroyed | |||
GMSetCanDiscardItem 0 (cannot discard)/1 (can discard) | |||
:Set whether players can discard items. | |||
SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled) | |||
:Enables whether wounded state is triggered when HP falls to 0, or player immediately dies | |||
AddGM [Account ID] [GM level] | |||
:Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25) | |||
RemoveGM [AccountID] | |||
:Removes an admin. Format: AccountID | |||
ToggleGMTitleShow 0 (Not displayed)\1 (Displayed) | |||
:Toggles special admin icon. | |||
GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings) | |||
:Items discarded will disappear after this amount of time | |||
GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings) | |||
:Items dropped on death will disappear after this amount of time | |||
SetAttackCityCdRatio | |||
:Multiplies the cooldown time between supply deliveries | |||
SetGMRebirthBaseCD [time (in seconds)] | |||
:Basic revival cooldown duration | |||
SetGMRebirthExtraCD [time (in seconds)] | |||
:Amount by which revival cooldown increases after multiple deaths | |||
SetGMPenaltiesMaxNum [times] | |||
:Death penalty times | |||
SetGMPenaltiesCD [time (in seconds)] | |||
:Time after which stacked revival cooldowns are reset | |||
OpenAllHouseFlag 0 (Disabled)/1 (Enabled) | |||
:Displays the location of other players' Beacons on the map | |||
== List of Character Survival == | |||
SetPlayerHotDefAddRate [multiplier] | |||
:Multiplies character Heat RES. | |||
SetPlayerIceDefAddRate [multiplier] | |||
:Multiplies character Cold RES. | |||
SetFriendDisplayDistance [distance (in meters)] | |||
:Max distance at which you can see a squadmate's name (in meters) | |||
SetEnemyDisplayDistance [distance (in meters)] | |||
:Max distance at which you can see a non-squadmate's name (in meters) | |||
SetPlayerDeathAvatarItemDurableRate [multiplier] | |||
:On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops) | |||
SetPlayerDeatShortcutItemDurableRate [multiplier] | |||
:On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops) | |||
GMSetCraftTimeRate [multiplier] | |||
:Multiplies item crafting/repair time. | |||
SetPlayerAddExpRate [multiplier] | |||
:Multiplies all XP earned. | |||
SetPlayerKillAddExpRate [multiplier] | |||
:Multiplies XP earned from killing monsters | |||
SetPlayerFarmAddExpRate [multiplier] | |||
:Multiplies XP earned from collecting resources | |||
SetPlayerCraftAddExpRate [multiplier] | |||
:Multiplies XP earned from crafting items | |||
SetMoveSpeedRate [multiplier] | |||
:Multiplies movement speed | |||
SetJumpHeightRate [multiplier] | |||
:Multiplies jump height | |||
SetPlayerLandedDamageRate [multiplier] | |||
:Multiplies damage taken from falls. | |||
SetPlayerMaxHealthRate [multiplier] | |||
:Multiplies max HP. | |||
SetLifeRecoverRate [multiplier] | |||
:HP recovery will be multiplied by this value. | |||
SetPlayerMaxStaminaRate [multiplier] | |||
:Multiplies max stamina. | |||
Revision as of 12:16, 12 October 2023
Running Server Commands
To log in as admin do the following steps:
- Make sure your UID is set in your GameUserSettings.ini or launch params (per our install guide)
For some commands, you will need a user's Steam64ID. You can obtain that by going to SteamID.io, adding their Steam account name, and then copying the data from the Steam64 value.
List of Admin Commands
God
- Allows your character to go into God mode which prevents your character from being harmed
Fly
- Allows you to fly around the map
Walk
- Reverts to walk mode for your character
SloMode [0-1000]
- Default is 1. Defines how fast your server runs, useful when combined with Fly command to navigate around map
GMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself)
- Give item to player
AddTargetPlayerExp [playerID] [EXP value]
- Command + Account ID + EXP
GMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z]
- Does the same as below but without the player id
GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID]
- Spawn specified creature ID (if playerID is not entered, this command will default to yourself)
GotoPlayerByAccount [playerID]
- Takes you to the player
RelocatePlayerToGM [playerID]
- Allows you to move a player to yourself
DestroyPlayerByGUID [playerID]
- Allows you to kill the player specified
GMClearInventory [playerID]
- Clears a players inventory
UnlockTargetAllRecipe [playerID]
- Unlocks all recipes for a player ("self" to use on self)
UnlockTargetAllTalent [playerID]
- Unlocks all Talents ("self" to use on self)
KickPlayerOff [playerID]
- Allows you to kick a player from the server
BanPlayer [playerID] login
- Allows you to ban a player from logging back into the server
PermitPlayer [playerID] login
- Allows you to unban a player
BanPlayer [playerID] chat
- Allows you to ban a player from using the in game chat
PermitPlayer [playerID] chat
- Allows you to permit a player to use the in game chat
List of Server Advanced Settings
SetQueueThreshold [amount]
- The max number of players on your server
SetMaxQueueSize [amount]
- The max number of players on your server
SetIsCanSelfDamage 0(Disable)/1(Enable)
- Allows players to damage themselves
SetIsCanFriendDamage 0 (Disable)/1 (Enable)
- Allows squadmates to damage each other
SetCanChat 1 (Allowed) 0 (Not allowed)
- When disabled, prevents players from sending chat messages in-game
MailAttchEnable 0 (Not allowed)/1 (Allowed)
- When disabled, prevents receiving attachments in-game
SetSaveGameInterval [seconds]
- Server archive interval (in seconds)
GMSetOverlapRatio [multiplier]
- Stack limit for each type of item
GMSetDeathDropMode [parameter]
- 0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items)
SetConstructDisableRot 1 (Disabled) 0 (Enabled)
- When enabled, structures will decay
GMSetCanDropItem 0= No drops; 1= All drop
- When enabled, creatures and structures will drop items when killed/destroyed
GMSetCanDiscardItem 0 (cannot discard)/1 (can discard)
- Set whether players can discard items.
SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled)
- Enables whether wounded state is triggered when HP falls to 0, or player immediately dies
AddGM [Account ID] [GM level]
- Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25)
RemoveGM [AccountID]
- Removes an admin. Format: AccountID
ToggleGMTitleShow 0 (Not displayed)\1 (Displayed)
- Toggles special admin icon.
GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings)
- Items discarded will disappear after this amount of time
GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings)
- Items dropped on death will disappear after this amount of time
SetAttackCityCdRatio
- Multiplies the cooldown time between supply deliveries
SetGMRebirthBaseCD [time (in seconds)]
- Basic revival cooldown duration
SetGMRebirthExtraCD [time (in seconds)]
- Amount by which revival cooldown increases after multiple deaths
SetGMPenaltiesMaxNum [times]
- Death penalty times
SetGMPenaltiesCD [time (in seconds)]
- Time after which stacked revival cooldowns are reset
OpenAllHouseFlag 0 (Disabled)/1 (Enabled)
- Displays the location of other players' Beacons on the map
List of Character Survival
SetPlayerHotDefAddRate [multiplier]
- Multiplies character Heat RES.
SetPlayerIceDefAddRate [multiplier]
- Multiplies character Cold RES.
SetFriendDisplayDistance [distance (in meters)]
- Max distance at which you can see a squadmate's name (in meters)
SetEnemyDisplayDistance [distance (in meters)]
- Max distance at which you can see a non-squadmate's name (in meters)
SetPlayerDeathAvatarItemDurableRate [multiplier]
- On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops)
SetPlayerDeatShortcutItemDurableRate [multiplier]
- On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops)
GMSetCraftTimeRate [multiplier]
- Multiplies item crafting/repair time.
SetPlayerAddExpRate [multiplier]
- Multiplies all XP earned.
SetPlayerKillAddExpRate [multiplier]
- Multiplies XP earned from killing monsters
SetPlayerFarmAddExpRate [multiplier]
- Multiplies XP earned from collecting resources
SetPlayerCraftAddExpRate [multiplier]
- Multiplies XP earned from crafting items
SetMoveSpeedRate [multiplier]
- Multiplies movement speed
SetJumpHeightRate [multiplier]
- Multiplies jump height
SetPlayerLandedDamageRate [multiplier]
- Multiplies damage taken from falls.
SetPlayerMaxHealthRate [multiplier]
- Multiplies max HP.
SetLifeRecoverRate [multiplier]
- HP recovery will be multiplied by this value.
SetPlayerMaxStaminaRate [multiplier]
- Multiplies max stamina.