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Difference between revisions of "Server Saved Files"

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Save data will be located in two main folders.
 
Save data will be located in two main folders.
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px; overflow:auto;">
 
<div class="toccolours mw-collapsible mw-collapsed" style="width:800px; overflow:auto;">
:'''\Players'''
+
:'''\MOE\Saved\SaveGames\Players'''
::This is the data for players.
+
::This has the data for players.
:'''\World'''
+
:'''\MOE\Saved\SaveGames\World'''
 
::This has the world data.
 
::This has the world data.
 
</div>
 
</div>

Latest revision as of 08:42, 29 February 2024

Getting Started

To start off, you will need to gain control to the server using FTP Access, unless specified otherwise in the instructions.
All of the files that you need will be detailed out as well as what they are used for.

7 Days to Die

For 7D2D, you will want to copy both the serverconfig.xml file, as well as the entire /Saves folder found at the top directory.

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ARK: Survival Evolved (PC)

The primary save files are found in /ShooterGame/Saved/SavedArkXXXXX/ (where XXXXX is your game server ID).
If you have a cluster server, then the *.arkprofile, *.arktribe, and MapName.ark files will be stored in /ShooterGame/Saved/SavedArkXXXXXTransfer/ .
Downloading the entire Saved folder is the easiest way.

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The saved backups for ARK files are written in a specific file format: MapName_Day.Month.Year_Hour.Minute.Second.ark in UTC time. (Eastern+5 hours. Pacific+8 hours).

Ex: Ragnarok_26.03.2019_17.05.57.ark

The backup was taken on March 26th, 2019, at 5:05:57 PM (17:05:57)

ARK: Survival Evolved (PS4)

Unfortunately, due to restrictions placed by Sony, access to the server files and saved game data for PS4 servers are strictly prohibited.

Arma, Epoch, and Exile

Atlas

For Atlas, there are multiple files that need to be copied down. The file structure is very similar to both ARK and Dark and Light.

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Barotrauma

Due to the way the game developers have designed their servers to store save data, save files can not currently be accessed using FTP. Please submit a ticket if you want to upload or save your world. If you are looking to download your save, please be sure to include the save/campaign name in your ticket so we can find it.

Citadel: Forged With Fire

Unlike ARK servers, Citadel servers contain the major server settings in one file, however the backups are separated into separate subfolders.

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Conan Exiles

For all of the saved world, player, and other data, this can be found in one file.
However, unlike ARK, server settings are concentrated in the ServerSettings.ini file, listed below:

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Craftopia

There are a few folders and files to be aware of.

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Dark and Light

While similar to ARK's file structure, the major difference is the lack of 'XXXXX' on the "SavedDnL" server folder.
All of the data stored in the files is almost identical to ARK, with the exception of camps, which are stored in their own files. (*.dnlcamp and *.campbak)
The backup file nomenclature is identical to ARK, with all times in UTC.
Both Game.ini and GameUserSettings.ini can be found in the same location as ARK.

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DayZ Standalone

Don't Starve Together

Eco

For Eco servers, there are two primary folders that should be downloaded.

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Enshrouded

Save data will be located in one folder

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The Forest

Save data will be located in one folder.

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Frozen Flame

Save data is stored in one main folder.

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Hurtworld

Save data is stored in one main file.

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Heat

Icarus

There are two folders to beware of.

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Insurgency: Sandstorm

Minecraft

There is one folder and one file to be aware of.

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Miscreated

Myth Of Empires

Save data will be located in two main folders.

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Night of The Dead

No One Survived

Save files and data can be found in the Saved folder.

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Outlaws of the Old West

Palworld

Save data can be found in the Saved folder.

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Path of Titans

PixARK

Unlike ARK, PixARK's file structure is split up between four main ones.

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Project Zomboid

Server data is stored in the db, Saves, and Server folders.

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Rend

Unlike other games, Rend saved files all use the *.sav extension.
The contents of the main *.sav files are unclear at this time, however we would strongly suggest to download the most recent versions of the major three, outlined below.

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Rust

Server data for Rust is wiped out on the first Thursday of every month. However, backup data can be copied down for safe keeping.
There is a small breakdown in the "server" folder, which will be highlighted below.

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Satisfactory

Due to the early stages of server implementation by the developers, save files can not currently be accessed using FTP. Please submit a ticket if you want to upload or save your world. If you are looking to download your save, please be sure to include the save/session name in your ticket so we can find it.

Scum

Unfortunately, due to restrictions placed by Gamepires, access to most of the server files and saved game data for Scum servers are strictly prohibited at this time.

Sons of The Forest

Space Engineers

Space Engineers contains all saved data in the Instance folder, including the configuration files, world data, and saved backups.

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Stationeers

Terraria

Save data is stored in one main folder.

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Unturned

Save data is stored in one folder.

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Valheim

Valheim save data is stored in two files.

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V Rising

There is one folder and one file to be aware of.

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Ylands

Coming soon!



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