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Difference between revisions of "SCUM Admin Commands"

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(Created page with "Gaining access as admin in SCUM: * Enter in a unique [https://steamid.io/ Steam 64 ID] on the Admin UID input box (use the + icon to add more) * While in-game, open up the...")
 
 
(One intermediate revision by the same user not shown)
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  * Enter in a unique [https://steamid.io/ Steam 64 ID] on the Admin UID input box (use the + icon to add more)
 
  * Enter in a unique [https://steamid.io/ Steam 64 ID] on the Admin UID input box (use the + icon to add more)
 
  * While in-game, open up the chat box (T) and type in # followed by the command (so #announce test for example)
 
  * While in-game, open up the chat box (T) and type in # followed by the command (so #announce test for example)
 
Full list of admin commands for SCUM game servers:
 
  
 
== Admin Commands ==
 
== Admin Commands ==

Latest revision as of 05:18, 1 December 2021

Gaining access as admin in SCUM:

* Enter in a unique Steam 64 ID on the Admin UID input box (use the + icon to add more)
* While in-game, open up the chat box (T) and type in # followed by the command (so #announce test for example)

Admin Commands

Command Description
#Announce <Message> Sends the announcement message to all currently connected players.
#Location <Player> Displays the players current location. If player is unspecified, shows your location.
#ListAnimals Displays a list of all spawnable animals.
#ListItems <String> Lists all assets with specified string. If string is not specified, lists all items.
#ListMutedPlayers Displays a list of all currently muted players.
#ListPlayers Displays a list of all connected players.
#ListSpawnedVehicles Displays a list of all vehicles on the server and their locations.
#ListSquadMembers <SquadID> <True/False> Displays the list of all squad members. If 'true', this will copy the result to the clipboard.
#ListSquads Displays a list of all squads on the server.
#ListVehicles Displays a list of all spawnable vehicles.
#ListZombies Displays a list of all spawnable puppets.
#VisualizeBulletTrajectories <True/False> Enables or disables bullet trajectories visualization. Note: Only displays for the command giver.
#visualizeplayeraiming <True/False> Enables or disables player aim direction visualization. Note: Only displays for the command giver.
#SetTime <0-24> Sets time of day to the specified value.
#SetWeather <0-1> Sets weather to the specified value.
#Ban <SteamID64> Kicks the specified player from the game and prevents him from connecting to this server until unbanned.
#Kick <Player> Kicks the specified player from the game.
#Mute <Player> Prevents the specified player from sending chat messages to other players.
#ResetSquadInfo <SquadID> Resets squad name and information.
#SetFacialHairLength <0-1> Sets facial hair length to the specified value.
#SetFamePoints <Value> <Player> Sets fame points of the specified player to the specified value.
#SetFamePointsToAll <Value> Sets fame points of all online and offline players to the specified value.
#SetFamePointsToAllOnline <Value> Sets fame points of all players to the specified value.
#SetGodMode <True/False> Enables or disables god mode.
#SetHairLength <0-1> Sets hair length to the specified value.
#Teleport <X> <Y> <Z> <Player> Teleports the specified player to the specified location. If player is unspecified, teleports you.
#TeleportTo <TargetPlayer> <Player> Teleports the specified player to another player. If player to teleport is unspecified, teleports you.
#TeleportToMe <Player> Teleports the specified player in front of you.
#TeleportToVehicle <VehicleID> Teleports the specified player to vehicle having the specified ID. If player is unspecified, teleports you.
#Unban <SteamID64> Lifts the ban on the specified player so he can connect to the server again.
#UnMute <Player> Re-enables chat messaging for the specified player.
#DestroyAllVehicles <Please> Destroys all vehicles. If no "please", returns "You have to ask nicely!".
#DestroyVehicle <VehicleID> Destroys vehicle having the specified ID.
#SpawnAnimal <ID> <Count> Spawns a specified amount of the given animal type.
#SpawnItem <ID> <Count> Spawns one or more items in front of invoking player.
#SpawnRandomAnimal Spawns a randomly chosen animal in front of invoking player.
#SpawnRandomZombie Spawns a randomly chosen puppet in front of invoking player.
#SpawnVehicle <ID> Spawns vehicle in front of invoking player.
#SpawnZombie <ID> <Count> Spawns a specified amount of the given zombie type.


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