NEW! Servers for GTA V (FiveM).. Use Coupon SPOOK, take 20% off Click here to order now at SurvivalServers.com

Difference between revisions of "Modify Server Config: ARK"

From Survival Servers
Jump to navigation Jump to search
Line 33: Line 33:
  
 
=== Food and Water Drain ===
 
=== Food and Water Drain ===
 +
 +
BabyFoodConsumptionSpeedMultiplier=1.0
 +
: Lower numbers decrease the speed at which babies eat their food.
  
 
=== Mating, Hatching, & Maturing ===
 
=== Mating, Hatching, & Maturing ===
  
MatingIntervalMultiplier=1.0 (100% speed, setting lower makes it go faster)
+
:MatingIntervalMultiplier=1.0  
MatingSpeedMultiplier=1.0 (higher speed makes dinos mate more frequently)
+
:: 100% speed. Setting this value lower will cause dinos to mate more frequently.
LayEggIntervalMultiplier=1.0 (100% speed, higher numbers increases the time between dinos laying eggs)
+
:MatingSpeedMultiplier=1.0
EggHatchSpeedMultiplier=1.0 (100% speed, higher numbers decrease the time it takes for an egg to hatch)
+
:: Higher values make the speed at which dinos mate faster.
BabyMatureSpeedMultiplier=1.0 (100% speed, higher numbers decrease the time it takes for a baby to mature)
+
:LayEggIntervalMultiplier=1.0
 +
:: 100% speed. Higher numbers will increase the time it takes for dinos to lay eggs. Smaller numbers increases egg laying frequency.
 +
:EggHatchSpeedMultiplier=1.0
 +
:: 100% speed. Higher numbers decreases the time it takes for an egg to hatch into a baby.
 +
:BabyMatureSpeedMultiplier=1.0
 +
:: 100% speed. Higher numbers decreases the time it takes for a baby to mature to a fully grown adult.
  
BabyFoodConsumptionSpeedMultiplier=1.0 (lower numbers decreases the speed that babies eat their food)
 
  
 
=== Tribe Alliances ===
 
=== Tribe Alliances ===

Revision as of 09:12, 1 October 2018

The Modify Server Config for ARK allows the customization of various aspects of the server, such as changing player level caps, harvesting amounts, tamed dino damage and resistance, and much more. This tool takes all of the data within and saves it to GameUserSettings.ini and Game.ini.

Any manual changes made to these files by using either FTP for PC users or the two text boxes for PS4 users, will be overwritten. Please retain a copy of all manual edits you do for these two files.

The config file is broken down into the following sections: Change Log, Base Config, Players Levels, Dinosaur Levels, Per Level Stats Multiplier, Dinosaur Config (incl. DLC), Engram Configuration, Harvestable Items Multiplier Override, Procedural Map, and Custom .ini Code.

Change Log

This section is a simple list of the most recent additions to the configuration tool for ARK: Survival Evolved. Not all settings for ARK may appear in this configuration tool. If there any specific settings that may be missing, please let us know.

Base Config

Basic configuration for the server, including MOTD, difficulty values, cluster/tribute transfer settings, and most other game multiplier settings. Due to the sheer number of settings available in this section, only a handful will be specifically written in this section for now.

Transferring Survivors, Dinos, and Items

There are available options that can be used to control what players may or may not transfer over to other ARKs in the same cluster or across the same servers. These options are found in the Modify Server Config tool near the top.

No Tribute Downloads
Prevents players form uploading dinos, items, or survivors from outside the server and/or the cluster environment.
Prevent Download Survivors
This option prevents players from downloading survivors from other servers. When they join the server, they will be prompted to create a new character.
Prevent Download Dinos
This option prevents players from downloading dinos from the Obelisk.
Prevent Download Items
This option prevents players from downloading items from the Obelisk.
Prevent Upload Survivors
This option prevents players from uploading survivors from the current map to transfer to either another server on the cluster or off of the server entirely.
Prevent Upload Dinos
This option prevents players from uploading from to the Obelisk.
Prevent Upload Items
This option prevents players from uploading items to the Obelisk.

Food and Water Drain

BabyFoodConsumptionSpeedMultiplier=1.0

Lower numbers decrease the speed at which babies eat their food.

Mating, Hatching, & Maturing

MatingIntervalMultiplier=1.0
100% speed. Setting this value lower will cause dinos to mate more frequently.
MatingSpeedMultiplier=1.0
Higher values make the speed at which dinos mate faster.
LayEggIntervalMultiplier=1.0
100% speed. Higher numbers will increase the time it takes for dinos to lay eggs. Smaller numbers increases egg laying frequency.
EggHatchSpeedMultiplier=1.0
100% speed. Higher numbers decreases the time it takes for an egg to hatch into a baby.
BabyMatureSpeedMultiplier=1.0
100% speed. Higher numbers decreases the time it takes for a baby to mature to a fully grown adult.


Tribe Alliances

If you are having issues where you are unable to form Tribe Alliances, you will need to disable the option for Prevent Offline PvP. Per the developers, it is not possible at this time for tribes to have alliances while also preventing bases from being raided while the tribe members are offline.

Miscellaneous

More Info coming soon

Player Levels

This section allows fine tuning for player levels and engram configurations. By selection the option for Make Changes, a list will open up that displays leveling information. This list shows the complete range of levels that a player may earn when they are fully Ascended. For players that have not Ascended, the maximum level that they may attain is 30 levels below the server's maximum. (30 levels are saved for Ascension)

Ark Player Levels MSC.png

  • The "Player Levels" configuration option allows you to change the EXP needed per level for leveling up in ARK as well as the engrams received per achievement of that level. You can also add and remove levels, creating a new maximum level on the server. The add and remove levels options can be seen on the top right of this section of the configuration.

Dinosaur Levels

Similar to player levels, this allows you to modify the levels a tamed dino will receive after the point that they are tamed.

Ark dinosaur level.png

Leveling bonuses from Taming Effectiveness will not affect how many levels a dino can earn.

Dinosaur Levels Example

In your Dinosaur Levels section for your server, you have set 150 levels for dinos. After making the changes, you knock out start taming a level 100 Raptor. By keeping the Taming Effectiveness high by feeding the Raptor its preferred Kibble, the Raptor is tamed and becomes level 110.

As a result, your now 110 Raptor can gain 150 levels, from your Dinosaur Levels Configuration, to reach a maximum level of 260.

Per Level Stats Multiplier

These multipliers adjust the stats of players, tamed dinos, and wild dinos.

NOTE: There is a known issue with transferring between ARK servers that have high base player stats, as this may cause an obscenely high number of Health, Speed, etc. To correct this, reduce the base player stats on the server experiencing the issue back to 1.

Dinosaur Config

This section contains various fields that can be used to modify ARK's default dinosaur spawns, including disabling a specific dino from spawning entirely. Any changes made to the Dinosaur Config section should be followed up by an in-game DestroyWildDinos command to apply any changes to spawning percentages or replacements!

Dinosaur Config Ark.png

Spawnable
Unchecking this box will completely remove the specific dino from spawning on the map.

Tameable
Unchecking this box will make the dino resistant to any taming methods.

Replace With
By default, this value is populated with the same name as the dinosaur in the section. Changing this value to another dino will attempt to replace all spawning sets with that dino.

NOTE: There are issues if dinos that are specific to water from being replaced by land only dinos, and vice versa.

Spawn Limit
This value is referenced as SpawnLimitPercentage and is a value between 0 to 1. Any value higher than 1 has been observed to prevent spawning of that particular dino.

Example values: 0.25, 0.5, 0.667, 1 ... would correlate to 25%, 50%, 66.7%, and 100% of normal spawn limit values.

Spawn Weight
This value is referenced as SpawnWeightMultiplier and directly influences the spawning chance of a particular dino. A higher weight value means that the dino has a higher chance of spawning in a particular area that it can be found.

Example values: 1, 2, 5, 5.5, 10.2

Tamed and Wild Damage
Higher value means more damage that dinos afflict on players, gathering nodes, or other dinos.

NOTE: At this time, specific attacks or abilities cannot be modified, such as the Gryphon's Dive attack or the Raptor's Pack Call.

Tamed and Wild Resistances
This affects the overall damage resistance of tamed and wild creatures. If a value of 0 is set, the dino will be invincible to torpor or other damage.

NOTE: Damage Resistance affects Torpor as well. A specific value for modifying Dino Torpor does not exist at this time.

Engrams Configuration

This section allows for easy editing towards the game's engram configuration: How many engrams are needed to learn something, what level needed to learn, and if per-requisites must be learned before unlocking this engram. Alternatively, the specific engram can be disabled entirely.

Ark Egnram Configuration.png

Harvestable Items Multiplier Override

This section is for setting the individual multipliers of harvestable items.


NOTE: If you are experiencing lag when harvesting items, change the value of Harvest Amount Multiplier to 1 and then change each individual item in this section to the desired multiplier. This is a bug with ARK's gathering system and a harvesting node's health. However changing the specific multiplier prevents server lag from occurring.

Procedural Map

Definition

Procedural Map ARK.png

Custom .ini Code

This section allows the addition of server settings found in the GameUserSettings.ini file without the need for manually editing via FTP. Variables for server mods can also be added here, with more information in the section below. When adding in code, make sure to add the "block" that the setting belongs in. For example...

If you are using Structures+ and wish to disable the ability to pickup walls, foundations, etc. that you have placed down, you will want to add the following to the Custom .ini Code section.

[StructuresPlus]
DisablePickup=true

NOTE: A Custom .ini Code box for Game.ini is planned for the near future. Any manual changes that need to be done to Game.ini will require FTP Access and a text editor.



Share your opinion