NEW! Servers for GTA V (FiveM).. Use Coupon SPOOK, take 20% off Click here to order now at SurvivalServers.com
Difference between revisions of "The Front Admin Commands"
Jump to navigation
Jump to search
Share your opinion
| Line 46: | Line 46: | ||
PermitPlayer [playerID] chat | PermitPlayer [playerID] chat | ||
:Allows you to permit a player to use the in game chat | :Allows you to permit a player to use the in game chat | ||
| + | |||
| + | == List of Server Advanced Settings == | ||
| + | |||
| + | SetQueueThreshold [amount] | ||
| + | :The max number of players on your server | ||
| + | SetMaxQueueSize [amount] | ||
| + | :The max number of players on your server | ||
| + | SetIsCanSelfDamage 0(Disable)/1(Enable) | ||
| + | :Allows players to damage themselves | ||
| + | SetIsCanFriendDamage 0 (Disable)/1 (Enable) | ||
| + | :Allows squadmates to damage each other | ||
| + | SetCanChat 1 (Allowed) 0 (Not allowed) | ||
| + | :When disabled, prevents players from sending chat messages in-game | ||
| + | MailAttchEnable 0 (Not allowed)/1 (Allowed) | ||
| + | :When disabled, prevents receiving attachments in-game | ||
| + | SetSaveGameInterval [seconds] | ||
| + | :Server archive interval (in seconds) | ||
| + | GMSetOverlapRatio [multiplier] | ||
| + | :Stack limit for each type of item | ||
| + | GMSetDeathDropMode [parameter] | ||
| + | :0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items) | ||
| + | SetConstructDisableRot 1 (Disabled) 0 (Enabled) | ||
| + | :When enabled, structures will decay | ||
| + | GMSetCanDropItem 0= No drops; 1= All drop | ||
| + | :When enabled, creatures and structures will drop items when killed/destroyed | ||
| + | GMSetCanDiscardItem 0 (cannot discard)/1 (can discard) | ||
| + | :Set whether players can discard items. | ||
| + | SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled) | ||
| + | :Enables whether wounded state is triggered when HP falls to 0, or player immediately dies | ||
| + | AddGM [Account ID] [GM level] | ||
| + | :Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25) | ||
| + | RemoveGM [AccountID] | ||
| + | :Removes an admin. Format: AccountID | ||
| + | ToggleGMTitleShow 0 (Not displayed)\1 (Displayed) | ||
| + | :Toggles special admin icon. | ||
| + | GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings) | ||
| + | :Items discarded will disappear after this amount of time | ||
| + | GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings) | ||
| + | :Items dropped on death will disappear after this amount of time | ||
| + | SetAttackCityCdRatio | ||
| + | :Multiplies the cooldown time between supply deliveries | ||
| + | SetGMRebirthBaseCD [time (in seconds)] | ||
| + | :Basic revival cooldown duration | ||
| + | SetGMRebirthExtraCD [time (in seconds)] | ||
| + | :Amount by which revival cooldown increases after multiple deaths | ||
| + | SetGMPenaltiesMaxNum [times] | ||
| + | :Death penalty times | ||
| + | SetGMPenaltiesCD [time (in seconds)] | ||
| + | :Time after which stacked revival cooldowns are reset | ||
| + | OpenAllHouseFlag 0 (Disabled)/1 (Enabled) | ||
| + | :Displays the location of other players' Beacons on the map | ||
| + | |||
| + | == List of Character Survival == | ||
| + | |||
| + | SetPlayerHotDefAddRate [multiplier] | ||
| + | :Multiplies character Heat RES. | ||
| + | SetPlayerIceDefAddRate [multiplier] | ||
| + | :Multiplies character Cold RES. | ||
| + | SetFriendDisplayDistance [distance (in meters)] | ||
| + | :Max distance at which you can see a squadmate's name (in meters) | ||
| + | SetEnemyDisplayDistance [distance (in meters)] | ||
| + | :Max distance at which you can see a non-squadmate's name (in meters) | ||
| + | SetPlayerDeathAvatarItemDurableRate [multiplier] | ||
| + | :On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops) | ||
| + | SetPlayerDeatShortcutItemDurableRate [multiplier] | ||
| + | :On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops) | ||
| + | GMSetCraftTimeRate [multiplier] | ||
| + | :Multiplies item crafting/repair time. | ||
| + | SetPlayerAddExpRate [multiplier] | ||
| + | :Multiplies all XP earned. | ||
| + | SetPlayerKillAddExpRate [multiplier] | ||
| + | :Multiplies XP earned from killing monsters | ||
| + | SetPlayerFarmAddExpRate [multiplier] | ||
| + | :Multiplies XP earned from collecting resources | ||
| + | SetPlayerCraftAddExpRate [multiplier] | ||
| + | :Multiplies XP earned from crafting items | ||
| + | SetMoveSpeedRate [multiplier] | ||
| + | :Multiplies movement speed | ||
| + | SetJumpHeightRate [multiplier] | ||
| + | :Multiplies jump height | ||
| + | SetPlayerLandedDamageRate [multiplier] | ||
| + | :Multiplies damage taken from falls. | ||
| + | SetPlayerMaxHealthRate [multiplier] | ||
| + | :Multiplies max HP. | ||
| + | SetLifeRecoverRate [multiplier] | ||
| + | :HP recovery will be multiplied by this value. | ||
| + | SetPlayerMaxStaminaRate [multiplier] | ||
| + | :Multiplies max stamina. | ||
Revision as of 13:16, 12 October 2023
Contents
Running Server Commands
To log in as admin do the following steps:
- Make sure your UID is set in your GameUserSettings.ini or launch params (per our install guide)
For some commands, you will need a user's Steam64ID. You can obtain that by going to SteamID.io, adding their Steam account name, and then copying the data from the Steam64 value.
List of Admin Commands
God
- Allows your character to go into God mode which prevents your character from being harmed
Fly
- Allows you to fly around the map
Walk
- Reverts to walk mode for your character
SloMode [0-1000]
- Default is 1. Defines how fast your server runs, useful when combined with Fly command to navigate around map
GMAddItems [itemID] [amount] [playerID] (if playerID is not entered, this command will default to yourself)
- Give item to player
AddTargetPlayerExp [playerID] [EXP value]
- Command + Account ID + EXP
GMSpawnNPCByLocation [creatureID] [level] [coordinate x] [coordinate y] [coordinate z]
- Does the same as below but without the player id
GMSpawnNPCByPlayerGuid [creatureID] [level] [amount] [distance (in meters)] [playerID]
- Spawn specified creature ID (if playerID is not entered, this command will default to yourself)
GotoPlayerByAccount [playerID]
- Takes you to the player
RelocatePlayerToGM [playerID]
- Allows you to move a player to yourself
DestroyPlayerByGUID [playerID]
- Allows you to kill the player specified
GMClearInventory [playerID]
- Clears a players inventory
UnlockTargetAllRecipe [playerID]
- Unlocks all recipes for a player ("self" to use on self)
UnlockTargetAllTalent [playerID]
- Unlocks all Talents ("self" to use on self)
KickPlayerOff [playerID]
- Allows you to kick a player from the server
BanPlayer [playerID] login
- Allows you to ban a player from logging back into the server
PermitPlayer [playerID] login
- Allows you to unban a player
BanPlayer [playerID] chat
- Allows you to ban a player from using the in game chat
PermitPlayer [playerID] chat
- Allows you to permit a player to use the in game chat
List of Server Advanced Settings
SetQueueThreshold [amount]
- The max number of players on your server
SetMaxQueueSize [amount]
- The max number of players on your server
SetIsCanSelfDamage 0(Disable)/1(Enable)
- Allows players to damage themselves
SetIsCanFriendDamage 0 (Disable)/1 (Enable)
- Allows squadmates to damage each other
SetCanChat 1 (Allowed) 0 (Not allowed)
- When disabled, prevents players from sending chat messages in-game
MailAttchEnable 0 (Not allowed)/1 (Allowed)
- When disabled, prevents receiving attachments in-game
SetSaveGameInterval [seconds]
- Server archive interval (in seconds)
GMSetOverlapRatio [multiplier]
- Stack limit for each type of item
GMSetDeathDropMode [parameter]
- 0 = No drops, 1 = Drop all, 2 = Drop inventory (does not include equipped or hotkey items)
SetConstructDisableRot 1 (Disabled) 0 (Enabled)
- When enabled, structures will decay
GMSetCanDropItem 0= No drops; 1= All drop
- When enabled, creatures and structures will drop items when killed/destroyed
GMSetCanDiscardItem 0 (cannot discard)/1 (can discard)
- Set whether players can discard items.
SetPlayerHealthDyingState 1 (Wounded state is enabled)/0 (Wounded state is disabled)
- Enables whether wounded state is triggered when HP falls to 0, or player immediately dies
AddGM [Account ID] [GM level]
- Enter a 17-digit Steam ID. Use semicolons between each ID. GM level defaults to highest level (Lv. 25)
RemoveGM [AccountID]
- Removes an admin. Format: AccountID
ToggleGMTitleShow 0 (Not displayed)\1 (Displayed)
- Toggles special admin icon.
GMSetDiscardBoxLifeSpan [time (in seconds)] (Default -1 to use default settings)
- Items discarded will disappear after this amount of time
GMSetDeathInventoryLifeSpan [time (in seconds)] (Default -1 to use default settings)
- Items dropped on death will disappear after this amount of time
SetAttackCityCdRatio
- Multiplies the cooldown time between supply deliveries
SetGMRebirthBaseCD [time (in seconds)]
- Basic revival cooldown duration
SetGMRebirthExtraCD [time (in seconds)]
- Amount by which revival cooldown increases after multiple deaths
SetGMPenaltiesMaxNum [times]
- Death penalty times
SetGMPenaltiesCD [time (in seconds)]
- Time after which stacked revival cooldowns are reset
OpenAllHouseFlag 0 (Disabled)/1 (Enabled)
- Displays the location of other players' Beacons on the map
List of Character Survival
SetPlayerHotDefAddRate [multiplier]
- Multiplies character Heat RES.
SetPlayerIceDefAddRate [multiplier]
- Multiplies character Cold RES.
SetFriendDisplayDistance [distance (in meters)]
- Max distance at which you can see a squadmate's name (in meters)
SetEnemyDisplayDistance [distance (in meters)]
- Max distance at which you can see a non-squadmate's name (in meters)
SetPlayerDeathAvatarItemDurableRate [multiplier]
- On death, the Durability of equipped items will fall by max Durability times this amount (does not affect drops)
SetPlayerDeatShortcutItemDurableRate [multiplier]
- On death, the Durability of hotbar items will fall by max Durability times this amount (does not affect drops)
GMSetCraftTimeRate [multiplier]
- Multiplies item crafting/repair time.
SetPlayerAddExpRate [multiplier]
- Multiplies all XP earned.
SetPlayerKillAddExpRate [multiplier]
- Multiplies XP earned from killing monsters
SetPlayerFarmAddExpRate [multiplier]
- Multiplies XP earned from collecting resources
SetPlayerCraftAddExpRate [multiplier]
- Multiplies XP earned from crafting items
SetMoveSpeedRate [multiplier]
- Multiplies movement speed
SetJumpHeightRate [multiplier]
- Multiplies jump height
SetPlayerLandedDamageRate [multiplier]
- Multiplies damage taken from falls.
SetPlayerMaxHealthRate [multiplier]
- Multiplies max HP.
SetLifeRecoverRate [multiplier]
- HP recovery will be multiplied by this value.
SetPlayerMaxStaminaRate [multiplier]
- Multiplies max stamina.
Share your opinion