The Front Advanced Configuration: Difference between revisions
Jump to navigation
Jump to search
(Created page with "This page contains various settings on how to customize and improve your The Front server for you and your players. Please note, that this is not a complete list of all setti...") |
mNo edit summary |
||
| Line 1: | Line 1: | ||
This page contains various settings on how to customize and improve your The Front server for you and your players. Please note, that this is not a complete list of all settings that are available. | This page contains various settings on how to customize and improve your The Front server for you and your players. Please note, that this is not a complete list of all settings that are available. | ||
In order to edit the config file for your server. Head into your panel and click on the box under the Advanced config option.<br> | |||
[[File:AdvancedConfigOption.png|350px]] | |||
== General The Front Settings == | == General The Front Settings == | ||
Revision as of 12:59, 13 October 2023
This page contains various settings on how to customize and improve your The Front server for you and your players. Please note, that this is not a complete list of all settings that are available.
In order to edit the config file for your server. Head into your panel and click on the box under the Advanced config option.
Error creating thumbnail: File missing
General The Front Settings
ServerPassword=
- Players will need to enter this password to join the server. Can be left blank.
ServerName=Server Name
- Displayed on the server list
ServerTitle= Server title
- Displayed on the server list. A simple description of your server.
QueueThreshold=40
- The max number of players on your server.
ServerFightModeType=0
- 0 = PVP; 1 = PVE. Enemies and their followers can be attacked in PVP mode, and cannot be attacked in PVE.
IsCanSelfDamage=0
- Allows players to damage themselves. 0=false,1=true
IsCanFriendDamage=0
- Allows squadmates to damage each other. 0=false,1=true
Port=86750
- When hosting multiple servers, the game port of each server must be different. This cannot be the same value as the closed server listening port.
BeaconPort=86751
- When hosting multiple servers, the lobby port of each server must be different. This cannot be the same value as the closed server listening port.
ShutDownServicePort=86752
- When hosting multiple servers, the closed server listening port of each server must be different. This cannot be the same value as the game port.