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Difference between revisions of "SCUM Server Settings"

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[SCUM.SafeZones]<br/>
 
[SCUM.SafeZones]<br/>
SafeZone=(Name="Example Zone", X=0, Y=0, Radius=0, BoxingDamageHandlingMethod=Skip, MeleeWeaponDamageHandlingMethod=Skip, ThrowingDamageHandlingMethod=Skip, ProjectileDamageHandlingMethod=Skip, ExplosiveDamageHandlingMethod=Skip,  DamageToBasesHandlingMethod=Skip, DamageToVehiclesHandlingMethod=Skip, PuppetDamageHandlingMethod=Skip, VehicleDamageHandlingMethod=Skip, PlayerLockpickingHandlingMethod=Skip, WorldLockpickingHandlingMethod=Skip)
+
SafeZone=(Name="Example Zone", X=0, Y=0, Radius=0, BoxingDamageHandlingMethod=Skip, MeleeWeaponDamageHandlingMethod=Skip, ThrowingDamageHandlingMethod=Skip, ProjectileDamageHandlingMethod=Skip, ExplosiveDamageHandlingMethod=Skip,  DamageToBasesHandlingMethod=Skip, DamageToVehiclesHandlingMethod=Skip, PuppetDamageHandlingMethod=Skip, VehicleDamageHandlingMethod=Skip, PlayerLockpickingHandlingMethod=Skip, WorldLockpickingHandlingMethod=Skip)<br/>
 +
[SCUM.GameResourceType.Water]<br/>
 +
PeriodicReplenishment.InitialAmountMultiplier=1<br/>
 +
PeriodicReplenishment.MaxAmountMultiplier=1<br/>
 +
PeriodicReplenishment.ReplenishIntervalMultiplier=1<br/>
 +
PeriodicReplenishment.ReplenishAmountMultiplier=1<br/>
 +
ProximityReplenishment.ReplenishChanceMultiplier=1<br/>
 +
ProximityReplenishment.ReplenishAmountMultiplier=1<br/>
 +
ProximityReplenishment.ReplenishTimeoutMultiplier=1<br/>

Revision as of 05:23, 30 July 2021

ServerSettings.ini


[SCUM]
MinServerTickRate=5
MaxServerTickRate=35
MasterServerIP=
MasterServerPort=8889
ServerResponsePort=9999
MaxPing=500
ServerName=
ServerPassword=
TimeToRemainInGameAfterLeaveGameRequest=60
MaxAllowedAnimalsInWorld=40
MaxAllowedBirdsInworld=15
MaxAllowedZombiesInWorld=64
MaxAllowedWildPawnsInWorld=64
MaxAllowedExteriorPawnsInWorld=64
MaxAllowedInteriorPawnsInWorld=64
MaxAllowedSentriesInWorld=-1
MaxAllowedDronesInWorld=15
ExteriorPawnAmountModifier=1.0
InteriorPawnAmountModifier=1.0
WildPawnAmountModifier=1.0
ExteriorPawnSpawningCheckTimeInSeconds=0.0
InteriorPawnSpawningCheckTimeInSeconds=0.0
WildPawnSpawningCheckTimeInSeconds=600.0
ExteriorPawnSpawningProbability=30.0
InteriorPawnSpawningProbability=10.0
ExteriorSpawnerGroupCooldownTime=1800.0
InteriorSpawnerGroupCooldownTime=900.0
HumanToHumanDamageMultiplier=1.0
HumanToHumanArmedMeleeDamageMultiplier=2.0
HumanToHumanUnarmedMeleeDamageMultiplier=2.0
HumanToHumanThrowingDamageMultiplier=2.0
AllowSectorRespawn=1
AllowShelterRespawn=1
AllowSquadmateRespawn=1
AllowFirstperson=1
AllowThirdperson=1
AllowCrosshair=1
AllowGlobalChat=1
AllowLocalChat=1
AllowSquadChat=1
AllowMapScreen=1
LimitSquadMembers=1
AllowComa=1
AllowVoting=1
AllowMines=1
HideKillNotification=1
AllowKillClaiming=1
MaxBaseProximityWhenSpawning=10000
SquadMemberCountAtIntLvl1=2
SquadMemberCountAtIntLvl2=4
SquadMemberCountAtIntLvl3=6
SquadMemberCountAtIntLvl4=8
SquadMemberCountAtIntLvl5=10
LockProtectionDamageMultiplier=1.0

[SCUM.Weather]
StartTimeOfDay=8.0
TimeOfDaySpeed=4.0
NighttimeDarkness=0.0
SunriseTime=6.0
SunsetTime=21.0

[SCUM.ItemVirtualization]
RelevancyUpdatePeriod=1.0
EventProcessingPeriod=1.0
EventProcessingBudget=50.0
VisitorDistanceTravelledForUpdate=500.0
VisitorBounds=3000.0
VirtualizedItemBounds=100.0
BlueprintsAutoDestroyTime=21600.0

[SCUM.DoorVirtualization]
RelevancyUpdatePeriod=1.0
EventProcessingPeriod=1.0
EventProcessingBudget=100.0
VisitorDistanceTravelledForUpdate=500.0
VisitorBoundsWhenEnabling=3000.0
VisitorBoundsWhenDisabling=4500.0
VirtualizedDoorBounds=100.0

[SCUM.Achievements]
AchievementUnlockedReward=10

[SCUM.RespawnSettings]
RandomLocationPrice=25
SectorLocationPrice=50
ShelterLocationPrice=75
SquadLocationPrice=100
RandomInitialTime=0
SectorInitialTime=30
ShelterInitialTime=45
SquadInitialTime=60
RandomCooldownTime=0
SectorCooldownTime=30
ShelterCooldownTime=45
SquadCooldownTime=60
RandomCooldownResetMultiplier=0
SectorCooldownResetMultiplier=1.25
ShelterCooldownResetMultiplier=1.5
SquadCooldownResetMultiplier=2
CommitSuicideInitialTime=0
CommitSuicideCooldownTime=60
CommitSuicideCooldownResetMultiplier=1.25

[SCUM.ItemSpawning]
SpawnerProbabilityMultiplier=1
ExamineSpawnerProbabilityMultiplier=1
ExamineSpawnerExpirationTimeMultiplier=1
SpawnerGroupsExpirationTimeInMinutesMultiplier=1

[SCUM.WorldEvents]
TimeBetweenEventsMin=60
TimeBetweenEventsMax=90
CargoDropFallDelay=60.0
CargoDropFallDuration=60.0
CargoDropSelfDestructTime=1200.0

[SCUM.Sentries]
SentryDamageMultiplier=1

[SCUM.Zombies]
ZombieDamageMultiplier=1

[SCUM.BaseBuilding]
UseMapBasedBuildingRestriction=1

[SCUM.Vehicles]
FuelDrainFromEngineMultiplier=1
BatteryDrainFromEngineMultiplier=1
BatteryDrainFromDevicesMultiplier=1
BatteryDrainFromInactivityMultiplier=1
BatteryChargeWithAlternatorMultiplier=1
BatteryChargeWithDynamoMultiplier=1
VehicleSpawnGroup.PickupTruck.Max=16
VehicleSpawnGroup.Quad.Max=12
VehicleSpawnGroup.SUV.Max=16
VehicleSpawnGroup.Tractor.Max=12
VehicleSpawnGroup.Wheelbarrow.Max=20
VehicleSpawnGroup.MotorBoat.Max=16
VehicleSpawnGroup.SUP.Max=10
VehicleSpawnGroup.Dirtbike.Max=10
MaxNumberOfDaysVehicleInactivity=10.0

[SCUM.Voting]
VotingDuration=60
AnnouncementDuration=10
PlayerMinimalConsentPercentage=0.4

[SCUM.KillBox]
ElectricalDoorUnlockFailureAssistanceBonus=0.25
GoldLockZapperDamageModifier=1.0

[SCUM.SafeZones]
SafeZone=(Name="Example Zone", X=0, Y=0, Radius=0, BoxingDamageHandlingMethod=Skip, MeleeWeaponDamageHandlingMethod=Skip, ThrowingDamageHandlingMethod=Skip, ProjectileDamageHandlingMethod=Skip, ExplosiveDamageHandlingMethod=Skip, DamageToBasesHandlingMethod=Skip, DamageToVehiclesHandlingMethod=Skip, PuppetDamageHandlingMethod=Skip, VehicleDamageHandlingMethod=Skip, PlayerLockpickingHandlingMethod=Skip, WorldLockpickingHandlingMethod=Skip)
[SCUM.GameResourceType.Water]
PeriodicReplenishment.InitialAmountMultiplier=1
PeriodicReplenishment.MaxAmountMultiplier=1
PeriodicReplenishment.ReplenishIntervalMultiplier=1
PeriodicReplenishment.ReplenishAmountMultiplier=1
ProximityReplenishment.ReplenishChanceMultiplier=1
ProximityReplenishment.ReplenishAmountMultiplier=1
ProximityReplenishment.ReplenishTimeoutMultiplier=1



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