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Difference between revisions of "SCUM Admin Commands"
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(Created page with "Gaining access as admin in SCUM: * Enter in a unique [https://steamid.io/ Steam 64 ID] on the Admin UID input box (use the + icon to add more) * While in-game, open up the...") |
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* While in-game, open up the chat box (T) and type in # followed by the command (so #announce test for example) | * While in-game, open up the chat box (T) and type in # followed by the command (so #announce test for example) | ||
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== Admin Commands == | == Admin Commands == |
Revision as of 06:17, 1 December 2021
Gaining access as admin in SCUM:
* Enter in a unique Steam 64 ID on the Admin UID input box (use the + icon to add more) * While in-game, open up the chat box (T) and type in # followed by the command (so #announce test for example)
Admin Commands
Command | Description |
---|---|
#Announce <Message> | Sends the announcement message to all currently connected players. |
#Location <Player> | Displays the players current location. If player is unspecified, shows your location. |
#ListAnimals | Displays a list of all spawnable animals. |
#ListItems <String> | Lists all assets with specified string. If string is not specified, lists all items. |
#ListMutedPlayers | Displays a list of all currently muted players. |
#ListPlayers | Displays a list of all connected players. |
#ListSpawnedVehicles | Displays a list of all vehicles on the server and their locations. |
#ListSquadMembers <SquadID> <True/False> | Displays the list of all squad members. If 'true', this will copy the result to the clipboard. |
#ListSquads | Displays a list of all squads on the server. |
#ListVehicles | Displays a list of all spawnable vehicles. |
#ListZombies | Displays a list of all spawnable puppets. |
#VisualizeBulletTrajectories <True/False> | Enables or disables bullet trajectories visualization. Note: Only displays for the command giver. |
#visualizeplayeraiming <True/False> | Enables or disables player aim direction visualization. Note: Only displays for the command giver. |
#SetTime <0-24> | Sets time of day to the specified value. |
#SetWeather <0-1> | Sets weather to the specified value. |
#Ban <SteamID64> | Kicks the specified player from the game and prevents him from connecting to this server until unbanned. |
#Kick <Player> | Kicks the specified player from the game. |
#Mute <Player> | Prevents the specified player from sending chat messages to other players. |
#ResetSquadInfo <SquadID> | Resets squad name and information. |
#SetFacialHairLength <0-1> | Sets facial hair length to the specified value. |
#SetFamePoints <Value> <Player> | Sets fame points of the specified player to the specified value. |
#SetFamePointsToAll <Value> | Sets fame points of all online and offline players to the specified value. |
#SetFamePointsToAllOnline <Value> | Sets fame points of all players to the specified value. |
#SetGodMode <True/False> | Enables or disables god mode. |
#SetHairLength <0-1> | Sets hair length to the specified value. |
#Teleport <X> <Y> <Z> <Player> | Teleports the specified player to the specified location. If player is unspecified, teleports you. |
#TeleportTo <TargetPlayer> <Player> | Teleports the specified player to another player. If player to teleport is unspecified, teleports you. |
#TeleportToMe <Player> | Teleports the specified player in front of you. |
#TeleportToVehicle <VehicleID> | Teleports the specified player to vehicle having the specified ID. If player is unspecified, teleports you. |
#Unban <SteamID64> | Lifts the ban on the specified player so he can connect to the server again. |
#UnMute <Player> | Re-enables chat messaging for the specified player. |
#DestroyAllVehicles <Please> | Destroys all vehicles. If no "please", returns "You have to ask nicely!". |
#DestroyVehicle <VehicleID> | Destroys vehicle having the specified ID. |
#SpawnAnimal <ID> <Count> | Spawns a specified amount of the given animal type. |
#SpawnItem <ID> <Count> | Spawns one or more items in front of invoking player. |
#SpawnRandomAnimal | Spawns a randomly chosen animal in front of invoking player. |
#SpawnRandomZombie | Spawns a randomly chosen puppet in front of invoking player. |
#SpawnVehicle <ID> | Spawns vehicle in front of invoking player. |
#SpawnZombie <ID> <Count> | Spawns a specified amount of the given zombie type. |
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