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How to Create The Front Server Guide

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Creating a The Front game server is an easy process that can be done from either a dedicated server or your home computer. Alternatively, you can choose a The Front server host that will fit your needs.

Option #1: Renting The Front server (see example control panel below!)

Control panel.gif


The Front game server.png

Option #2: Creating a The Front Server From Your Home Computer or Dedicated Server

Server Requirements

Windows 10/11, Server 2016/2019/2022 & 64-Bit

Quad Core processor (requires up to 2 full cores)

Up to 8GB memory (currently uses around 1GB memory)

4GB disk space (install folder)

Step 1: Fetching Game Server files

The best method to get dedicated server game files is via the dedicated server depot on Steam via SteamCMD.

  1. Create a folder where you wish to store your The Front game server hosting files
  2. Inside of the folder, place the newly downloading SteamCMD.exe file
  3. Create a batch file named SteamCMD.bat
  4. Place the following code in this batch file:
@echo off
start "" steamcmd.exe +login USER PASS +force_install_dir "C:\Some\Path\Where\You\Want\Game\Server\Files\To\Go" +app_update 2612550 validate +quit
  1. Right-click SteamCMD.bat and Run as Administrator
  2. Your game server files should be completely downloaded by now

Step 2: Setting up a The Front Dedicated Server

  1. Create a batch file named The FrontServer.bat in your newly created The Front server folder from step 1
  2. Place the following code in this batch file:
start "" "C:\PATH\TO\YOUR\FILES\ProjectWar\Binaries\Win64\TheFrontServer.exe" ProjectWar ProjectWar_Start ?Listen?MaxPlayers=8 -server -game -QueueThreshold=8 -ServerName="YOUR SERVER NAME" -ServerAdminAccounts=STEAM64ID;STEAM64ID;STEAM64ID -log log=log.log -locallogtimes -EnableParallelCharacterMovementTickFunction -EnableParallelCharacterTickFunction -UseDynamicPhysicsScene -OutIPAddress=YOUR_PUBLIC_IP -ServerID=ANY_IDEA -port=PORT-BeaconPort=PORT+1 -QueryPort=PORT+2 -Game.PhysicsVehicle=false -ansimalloc -Game.MaxFrameRate=35 -ShutDownServicePort=PORT+3

Step 3: Configuring your The Front Server

Now comes the fun part, setting up your The Front game server to your liking. There are some launch parameters to be aware of.

-log - Enables logging

There are also a few files that can be configured.

thefront_server.json - modifies the server configuration

{
	"name": "The Front Game Server",
	"password": "",
	"saveDirectory": "./savegame",
	"logDirectory": "./logs",
	"ip": "0.0.0.0",
	"gamePort": 15636,
	"queryPort": 15637,
	"slotCount": 16
}

Make sure to modify the following in order to get your game server to work:

name - Changes the host name of your game server
password - Enables a password to join
saveDirectory - Changes the location of the save directory
logDirectory - Changes the location of the log directory
ip - Set to the home IP, you can find your home ip here: https://www.google.com/search?q=what+is+my+ip
gamePort - No need to change
queryPort - No need to change
slotCount - Changes the max allowable number of players (max is 16)

Step 3: Port Forwarding

Add an incoming rule to your Windows Firewall to allow TCP/UDP port (game port) 15636, (Steam query port) 15637 (or whichever ports you decide to use)

You may additionally need to add a forwarding rule to your network router. You can use PortForward.com to read how to do this.

Location of World Save Data

To locate your save folder, navigate to this folder:

savegame

There will be two files, back them up both in order to make a backup.

Additional Resources and Reading

Admin Commands
How to Join a The Front Server


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