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Avorion Adding Mods

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Revision as of 18:43, 30 October 2024 by StevenW (talk | contribs) (Created page with "==Mod Installation== Mods can be installed, however a file must be created in your FTP client to get them working. # Log into your FTP client and stop the serv...")
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Mod Installation

Mods can be installed, however a file must be created in your FTP client to get them working.

  1. Log into your FTP client and stop the server.
  2. Head into the /Saves/00000 directory. (the 00000 will be a random set of numbers different for each server.)
  3. Within that directory create a modconfig.lua file.
  4. Within the new file you created add the following and edit to your liking.
modLocation = "" -- Only needed if you mod location is something besides the default of .../galaxies/avorion/galaxy/mods/
forceEnabling = false

mods = -- Mods installed server-side
{
    {workshopid = "1691539727"}, -- Workshop Mods
    {workshopid = "1691591293"},
    {path = prefix .. "mymod"}, -- Non-workshop mods. prefix should be replaced with the directory containing the mods
    {path = prefix .. "AnotherMod"}
    -- Note there is no comma on the last set of {}
}
allowed = -- List of allowed client-side mods
{
    {workshopid = "1691539727"}, -- Workshop Mods
    {workshopid = "1691591293"},
    {path = prefix .. "mymod"}, -- Non-workshop mods. prefix should be replaced with the directory containing the mods
    {path = prefix .. "AnotherMod"}
    -- Note there is no comma on the last set of {}
}
5. Save and upload back to your FTP client.


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