Admin Commands
Jump to navigation
Jump to search
You can access the console in game by pressing F1 and then entering one of the following commands:
| Command | Description |
|---|---|
charfirsttime |
Resets your character’s first interactions (e.g. first discovery of a biome). |
cloudtimescale <value> |
Adjusts the speed of clouds. Example: cloudtimescale 2.
|
conditions <on/off> |
Enables or disables condition triggers. |
creative on |
Unlocks all crafting recipes that you haven’t yet learned. IMPORTANT: Cannot be undone. |
cropgrow <multiplier> |
Sets plant growth speed. 1 = normal, 100 = fastest.
|
damagemultiplier <value> |
Sets combat damage multiplier. 1 = normal, 100 = highest.
|
debug crop |
Shows debug info for plant growth at planting sites. |
enginetimescale <value> true |
Changes the in-game engine time speed. |
exhaustiongodmode <on/off> |
Enables/disables exhaustion immunity. |
fog <min> <max> |
Sets minimum and maximum fog density. |
getplayerposition |
Displays your current in-game coordinates. |
give <item> <amount> |
Gives a number of items. Example: give paper 20.
|
godmode <on/off> |
Enables/disables full God mode. |
heal <amount> |
Restores health by specified amount. |
hideui |
Hides the on-screen user interface. |
invisible <on/off> |
Toggles player invisibility. |
killnodes |
Deletes all corruption nodes and related creatures on the island. |
learnbluestone default |
Learns a random crafting recipe. |
lodbias <value> |
Sets level of detail for graphics. Lower = less detail. |
noclip <on/off> <speed> |
Allows walking through walls; optional speed can be set. |
photomodefilters <on/off> |
Turns photo mode filters on or off. |
progression <nodes destroyed> |
Sets how many corruption nodes are considered destroyed. IMPORTANT: Cannot be undone. |
rain <intensity> |
Adjusts rain strength. Example: rain 3.
|
renderdistance <value> |
Changes how far you can see in-game. Impacts performance. |
sailgodmode |
Enables God mode while sailing. |
spawn <animal> |
Spawns a friendly animal. Example: spawn goat.
|
spawn <enemy> |
Spawns a hostile enemy. Example: spawn corruptedwolf.
|
teleport <island ID> |
Teleports to an island. 0 = starting island.
|
time <hour> |
Sets the in-game time (24-hour format). Example: time 13.
|
unstuck |
Frees your character if stuck. |
vroom <speed multiplier> |
Adjusts player movement speed. Example: vroom 5 = very fast.
|
wind <intensity> |
Sets wind strength in the game. |