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Admin Commands

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You can access the console in game by pressing F1 and then entering one of the following commands:

Command Description
charfirsttime Resets your character’s first interactions (e.g. first discovery of a biome).
cloudtimescale <value> Adjusts the speed of clouds. Example: cloudtimescale 2.
conditions <on/off> Enables or disables condition triggers.
creative on Unlocks all crafting recipes that you haven’t yet learned. IMPORTANT: Cannot be undone.
cropgrow <multiplier> Sets plant growth speed. 1 = normal, 100 = fastest.
damagemultiplier <value> Sets combat damage multiplier. 1 = normal, 100 = highest.
debug crop Shows debug info for plant growth at planting sites.
enginetimescale <value> true Changes the in-game engine time speed.
exhaustiongodmode <on/off> Enables/disables exhaustion immunity.
fog <min> <max> Sets minimum and maximum fog density.
getplayerposition Displays your current in-game coordinates.
give <item> <amount> Gives a number of items. Example: give paper 20.
godmode <on/off> Enables/disables full God mode.
heal <amount> Restores health by specified amount.
hideui Hides the on-screen user interface.
invisible <on/off> Toggles player invisibility.
killnodes Deletes all corruption nodes and related creatures on the island.
learnbluestone default Learns a random crafting recipe.
lodbias <value> Sets level of detail for graphics. Lower = less detail.
noclip <on/off> <speed> Allows walking through walls; optional speed can be set.
photomodefilters <on/off> Turns photo mode filters on or off.
progression <nodes destroyed> Sets how many corruption nodes are considered destroyed. IMPORTANT: Cannot be undone.
rain <intensity> Adjusts rain strength. Example: rain 3.
renderdistance <value> Changes how far you can see in-game. Impacts performance.
sailgodmode Enables God mode while sailing.
spawn <animal> Spawns a friendly animal. Example: spawn goat.
spawn <enemy> Spawns a hostile enemy. Example: spawn corruptedwolf.
teleport <island ID> Teleports to an island. 0 = starting island.
time <hour> Sets the in-game time (24-hour format). Example: time 13.
unstuck Frees your character if stuck.
vroom <speed multiplier> Adjusts player movement speed. Example: vroom 5 = very fast.
wind <intensity> Sets wind strength in the game.


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