Modify Server Config: ARK
The Modify Server Config for ARK allows the customization of various aspects of the server, such as changing player level caps, harvesting amounts, tamed dino damage and resistance, and much more.
The config file is broken down into the following sections. Change Log, Base Config, Players Levels, Dinosaur Levels, Per Level Stats Multiplier, Dinosaur Config (incl. DLC), Engram Configuration, Harvestable Items Multiplier Override, Procedural Map, and Custom .ini Code.
Contents
Change Log
This section is a simple list of the most recent additions to the configuration tool for that particular game. If there any settings that may be missing, please let us know.
Base Config
Basic configuration for the server, including MOTD, difficulty values, cluster/tribute transfer settings, and most other game multiplier settings.
More Info
Player Levels
This section allows fine tuning for player levels and engram configurations. By selection the option for Make Changes, a list will open up that displays leveling information. This list shows the complete range of levels that a player may earn when they are fully Ascended. For players that have not Ascended, the maximum level that they may attain is 30 levels below the server's maximum. (30 levels are saved for Ascension)
- The "Player Levels" configuration option allows you to change the EXP needed per level for leveling up in ARK as well as the engrams received per achievement of that level. You can also add and remove levels, creating a new maximum level on the server. The add and remove levels options can be seen on the top right of this section of the configuration.
Dinosaur Levels
Similar to player levels, this allows you to modify the levels a tamed dino will receive after the point that they are tamed.
Leveling bonuses from Taming Effectiveness will not affect how many levels a dino can earn.
Dinosaur Levels Example
In your Dinosaur Levels section for your server, you have set 150 levels for dinos. After making the changes, you knock out start taming a level 100 Raptor. By keeping the Taming Effectiveness high by feeding the Raptor its preferred Kibble, the Raptor becomes tamed and is level 110.
As a result, your now 110 Raptor can gain 150 levels, from your Dinosaur Levels Configuration, to reach a maximum level of 260.
Per Level Stats Multiplier
These multipliers adjust the stats of players, tamed dinos, and wild dinos.
NOTE: There is a known issue with transferring between ARK servers that have high base player stats, as this may cause an obscenely high number of Health, Speed, etc. To correct this, reduce the base player stats on the server experiencing the issue back to 1.
Dinosaur Config
This section contains various fields that can be used to modify ARK's default dinosaur spawns, including disabling a specific dino from spawning entirely. Any changes made to the Dinosaur Config section should be followed up by an in-game DestroyWildDinos command to apply any changes to spawning percentages or replacements!
- Spawnable
- Unchecking this box will completely remove the specific dino from spawning on the map.
- Tameable
- Unchecking this box will make the dino resistant to any taming methods.
- Replace With
- By default, this value is populated with the same name as the dinosaur in the section. Changing this value to another dino will attempt to replace all spawning sets with that dino.
- NOTE: There are issues if dinos that are specific to water from being replaced by land only dinos, and vice versa.
- Spawn Limit
- This value is referenced as SpawnLimitPercentage and is a value between 0 to 1. Any value higher than 1 has been observed to prevent spawning of that particular dino.
- Example values: 0.25, 0.5, 0.667, 1 ... would correlate to 25%, 50%, 66.7%, and 100% of normal spawn limit values.
- Spawn Weight
- This value is referenced as SpawnWeightMultiplier and directly influences the spawning chance of a particular dino. A higher weight value means that the dino has a higher chance of spawning in a particular area that it can be found.
- Example values: 1, 2, 5, 5.5, 10.2
- Tamed and Wild Damage
- Higher value means more damage that dinos afflict on players, gathering nodes, or other dinos.
- NOTE: At this time, specific attacks or abilities cannot be modified, such as the Gryphon's Dive attack or the Raptor's Pack Call.
- Tamed and Wild Resistances
- This affects the overall damage resistance of tamed and wild creatures. If a value of 0 is set, the dino will be invincible to torpor or other damage.
- NOTE: Damage Resistance affects Torpor as well. A specific value for modifying Dino Torpor does not exist at this time.
Engrams Configuration
This section allows for easy editing towards the game's engram configuration: How many engrams are needed to learn something, what level needed to learn, and if per-requisites must be learned before unlocking this engram. Alternatively, the specific engram can be disabled entirely.
Harvestable Items Multiplier Override
This section is for setting the individual multipliers of harvestable items.
NOTE: If you are experiencing lag when harvesting items, change the value of Harvest Amount Multiplier to 1 and then change each individual item in this section to the desired multiplier. This is a bug with ARK's gathering system and a harvesting node's health. However changing the specific multiplier prevents server lag from occurring.
Procedural Map
Definition
Custom .ini Code
This section allows the addition of server settings found in the GameUserSettings.ini file without the need for manually editing via FTP. Variables for server mods can also be added here, with more information in the section below.
NOTE: A Custom .ini Code box for Game.ini is planned for the near future. Any manual changes that need to be done to Game.ini will require FTP Access and a text editor.
Share your opinion