Your game server will come with the following, instantly available features:
Limited supply available. Instant setup.
Switch locations any time. DDoS protection available.
Create a civilization capable of stopping a meteor without destroying the ecosystem in the process.
Limited supply available. Instant setup.
Eco servers can support anywhere from 10 to 250 players depending on your hosting configuration. The vanilla game experience is designed for cooperative play with at least 10 players minimum, though solo play is possible with adjusted skill rates.
Yes, Eco has extensive mod support. When mods are installed on a server, players automatically download them when joining. Popular mods include Eco HUD+ for real-time information displays and EcoWildlife for expanded flora and fauna.
Eco features a player-run economy where specialization and trade are key. You can create stores, set up labor contracts, build crafting machines with usage fees, and even create your own currencies backed by fiat or resources with exchange rates.
The main objective in Eco is to build a civilization capable of stopping a meteor from destroying the planet without destroying the ecosystem in the process. Players must balance technological advancement with environmental preservation.
Eco server requirements depend on world size and player count. The default 72x72 world creates a 0.52 km² area. Larger worlds and more players require additional RAM and CPU power. Most hosting setups start with 4-8GB RAM.