How to Create a Rend Dedicated Server Guide
Creating a Rend game server is an easy process that can be done from either a dedicated server or your home computer.
Option #1: Renting a Rend server (see example control panel below!)
Option #2: Creating a Rend Server From Your Home Computer or Dedicated Server
Server Requirements
Windows 7, 8, 8.1, Server 2008, Server 2012 & 64-Bit
Quad Core processor (requires up to 2 full cores)
Up to 16GB memory (currently uses around 6GB memory minimum and up to 15GB of memory for a full server)
2GB disk space (install folder)
Visual C++ Redistributable for Visual Studio 2015
Step 1: Fetching Game Server files from SteamCMD
The best method to get dedicated server game files is via SteamCMD.
- Create a folder where you wish to store your Rend game server hosting files in
- Inside of the folder, create a folder called SteamCMD and place the newly downloading SteamCMD.exe file within it
- Create a batch file named SteamCMD.bat within the SteamCMD folder
- Place the following code in this batch file:
- @echo off
- start "" steamcmd.exe +login username password +force_install_dir "C:\Some\Path\Where\You\Want\Game\Server\Files\To\Go" +app_update 824360 validate +quit
- Change the "Username" and "Password" with your steam login info
- Change the Path of the C:\ drive to the location of your Rend server folder you created earlier
- Right-click SteamCMD.bat and Run as Administrator
- Your game server files should start downloading now
(alternate method): Locating Game Server Files on Hard Drive
You can host Rend directly from the game itself. If you want to change any settings, locate your common folder:
- Right-click Rend from Steam, select Properties
- Click Local Files tab
- Click Browse Local Files button
Step 2: Setting up a Rend Dedicated Server
- Create a batch file named RendServer.bat or Launch.bat in your newly created Rend server folder from step 1
- Place the following code in this batch file:
- start "" /NORMAL "C:\rendserver\ShooterGame\Binaries\Win64\RendServer.exe" "CubeWorld_Light?listen?MaxPlayers=YOURMAXPLAYERS?Port=27015?QueryPort=27016?RCONPort=27017?SessionName=YOURHOSTNAME?ServerAdminPassword=YOURADMINPASSWORD?CULTUREFORCOOKING=en" -NoBattlEye -NoHangDetection -CubePort=27018 -cubeworld=YOURWORLDNAME -cubeworld=YOURRANDOMSEED -nosteamclient -game -server -log
- Make sure to set your MaxPlayers, SessionName, and ServerAdminPassword to what you would like those set as.
- Once this is completed you should have a list of server files along with the .bat file you created in the server folder.
- This .bat file will let you launch the server
Step 3: Port Forwarding
Add an incoming rule to your Windows Firewall to allow UDP port 27015 as well as 27016, and 7777 (or whichever port you decide to use).
You may additionally need to add a forwarding rule to your network router. You can use PortForward.com to read how to do this.
Configuring your Rend Game Server!
Now comes the fun part, setting up your Rend game server to your liking.
To modify game server settings you can open the ShooterGame/Saved/Config/WindowsServer/Game.ini Along with
the config settings within ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini
You can modify settings in here (in addition to the launch line) - these settings overwrite your launch line settings:
GameUserSettings.ini
[/Script/ShooterGame.ShooterGameUserSettings] MasterAudioVolume=1.000000 MusicAudioVolume=1.000000 SFXAudioVolume=1.000000 CameraShakeScale=1.000000 bFirstPersonRiding=False bThirdPersonPlayer=False bShowStatusNotificationMessages=True TrueSkyQuality=0.270000 FOVMultiplier=1.000000 GroundClutterDensity=1.000000 bFilmGrain=False bMotionBlur=True bUseDFAO=True bUseSSAO=True bShowChatBox=True bCameraViewBob=True bInvertLookY=False bFloatingNames=True bChatBubbles=True bHideServerInfo=False bJoinNotifications=False bCraftablesShowAllItems=True LookLeftRightSensitivity=1.000000 LookUpDownSensitivity=1.000000 GraphicsQuality=2 ActiveLingeringWorldTiles=10 bUseVSync=False ResolutionSizeX=1280 ResolutionSizeY=720 LastUserConfirmedResolutionSizeX=1280 LastUserConfirmedResolutionSizeY=720 WindowPosX=-1 WindowPosY=-1 bUseDesktopResolutionForFullscreen=False FullscreenMode=2 LastConfirmedFullscreenMode=2 Version=5 [ScalabilityGroups] sg.ResolutionQuality=100 sg.ViewDistanceQuality=3 sg.AntiAliasingQuality=3 sg.ShadowQuality=3 sg.PostProcessQuality=3 sg.TextureQuality=3 sg.EffectsQuality=3 sg.TrueSkyQuality=3 sg.GroundClutterQuality=3 sg.IBLQuality=1 sg.HeightFieldShadowQuality=3 [AdminPassword] ServerAdminPassword=YOURADMINPASSWORD ServerPassword=YOURSERVERPASSWORD [/Script/Engine.GameSession] MaxPlayers=5 [ServerSettings] ShowMapPlayerLocation=True ServerHardcore=False GlobalVoiceChat=False ProximityChat=False NoTributeDownloads=False AllowThirdPersonPlayer=False AlwaysNotifyPlayerLeft=False DontAlwaysNotifyPlayerJoined=True ServerPVE=False ServerCrosshair=True ServerForceNoHUD=False DifficultyOffset=0
Make sure you change the data in the config towards the bottom or else you may run into issues. Once you have these set you should be on your way to joining your server.
Items to Edit: (below) [AdminPassword] ServerAdminPassword=YOURADMINPASSWORD ServerPassword=YOURSERVERPASSWORD [/Script/Engine.GameSession] MaxPlayers=5 [ServerSettings] ShowMapPlayerLocation=True ServerHardcore=False GlobalVoiceChat=False ProximityChat=False NoTributeDownloads=False AllowThirdPersonPlayer=False AlwaysNotifyPlayerLeft=False DontAlwaysNotifyPlayerJoined=True ServerPVE=False ServerCrosshair=True ServerForceNoHUD=False DifficultyOffset=0
Locating and Joining your server
These methods currently do not work - the only join method is via in-game server list until bugs are fixed
- First make sure your server is running by running the PixArkServer.bat file as admin (If the CMD window is already up for it then you are fine)
- Head into steam and click on the view tab at the top left
- From there select servers and a new panel will show up
- Hit the Lan tab at the top and the filter button at the bottom
- Set the filter to ARK
- If your server shows up there then you know it is running and ready to roll
How to Join Your Server (SurvivalServers.com Customers)
These methods currently do not work - the only join method is via in-game server list until bugs are fixed
Method 1. Finding your server hosted by survivalservers.com
STEP 1: Update your server to the newest Rend version using the update/validate option on the panel, then click the green update button at the bottom. * If you are not a Survival Servers customer ask your game server host about this.
- Once you are sure the server is updated and shows started on the panel. Head into the game
- In the game click Join and then look for your server in the Unofficial Server listings (Note if you have a password set on your server. Make sure to check the "Show Password Protected" box)
- You can also use the Name Filter at the top of the list to find your server faster.
Location of World Save Data
The location of the saved folder will very depending how you are hosting it. If you are hosting with survivalservers.com then your save data location will look like the following.
ShooterGame/Saved/SavedPixArkXXXX (with the XXXX being a set of numbers)
If you are hosting a Rend server locally then your directory will probably look similar only it will not have the numbers on the end.
ShooterGame/Saved/SavedPixArk
If you are with another hosting company then you will want to contact them for information on where the save data is located.
Running Admin Commands
For admin commands they are pretty much used the same way ARK Survival Evolved uses them. The login
method is the same in terms of logging in and running.
Press the Tab or ` (tilda) key on your keyboard
Type:
enablecheats password (With password being the admin password you have set)
You can now run admin commands in game. For a full list of commands you view the Admin Commands
Tools
- Coming soon.
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